The biggest problem I had with the game was in the responses to collisions. You do have to option to set your playlist from the 40 music tracks included, but I didn't find any tunes that I was willing to listen to for any length of time and shut off the music entirely in short order. By doing so, Koukami becomes the new Emotional King, while Hamagaki becomes a Trickster. Modify your car with custom parts from such manufacturers as Hart, Riverside and Yokohama. Doing this, the player earns money to buy new cars and modifications. Sound What Tokyo Xtreme Racer needs most is a soundtrack to fill out its macho character. There are dozens of cars in multiple classes -- all unlicensed, but with a striking resemblance to real-life rides.
The cars take absolutely no damage from anything in the game -- no tire blowouts while scraping a wall, no scratches on the paint, no dented fenders. I think it's the strange presentation and progression of your quest, along with the simple, straightforward gameplay. They are focused on racing and heavily centered on. It's Rice-Boy, the video game! As you gain victories, customize your car with over 100 parts, new paint jobs and stickers. The game series' influence can be measured by the number of North American and European driving video games inspired by its iconic features, such as cosmetic tuning , , , and among many others , a wide selection of cars, or the choice of Tokyo as the game setting, which has even influenced films like. The game gives as much effect for going over a seam in the concrete as it does for bumping other cars or slamming into walls at top speed.
So, since Iwasaki became depressed, Hamagaki cajoled him to race into the Kaido Circuit, but by doing so, he manipulated him, and lies to everyone saying that his team protects the Circuit from the Devils, while the Devils didn't know his real goal: to found the fastest Rally Team and Highway Team. You find and choose an opponent by wandering around the freeway until you meet one, then flash your headlights to start the race. Now two years later, Tokyo Xtreme Racer 3 adds the highways of Yokohama, Osaka and Nagoya, taking total road length to a monster 200 miles. The car customization is pretty good, as are the driving physics. To win even the early races you will need a car with solid performance -- most of the cars you can afford just won't cut it coming out of the showroom.
International Shipping This item is not eligible for international shipping. Its not a bad racer and rather a classic for the ps2. This game allows you to tune pretty much every aspect of your car, allowing you to tune for grip or drifting depending on your racing style. After the Slasher has been beaten, the player may advance to the next stage. The huge amount of available roadway and varied collection of opponents will keep you racing for a good long time, but if you're not a dedicated racing junkie then there's not much here to catch your attention. Once the challenge has been accepted, the race begins. Beating a sponsor challenge earns the player a sponsor.
It's all light rock, light techno, or a dull mixture of the two -- none of the chords or beats really get your blood moving. Savings represents a discount off the List Price. But meanwhile, The 13 Devils from Tokyo lead by Iwasaki, comes to the Kaido Circuit and have the intention to conquer it. While pure racing fans will find Xtreme Racer more than satisfying, I'd recommend renting this one for a weekend before buying -- it's not going to be a must-have title for everyone. You will need a finely tuned machine, as well as lightning reflexes and nerves of steel, if you want to become Emperor of the Highway.
Bottom Line Tokyo Xtreme Racer Zero is a solid racing title with enough car-tweaking goodness to satisfy any tinkering junkie. Each car can be modified with a huge selection of performance and cosmetic options, including tons of aerodynamic widgets for your bumpers, fenders, side skirts, and spoilers, and you can individualize them with new paint jobs and stickers -- the game even individualizes you, giving you a nickname based on your racing performance. The current soundtrack is plenty big, with about 30 tracks that you can mix and match with a playlist feature, but it just doesn't have enough guts. The best thing about the Tokyo Xtreme Racer games is that they provide all the goofy macho fun of your own custom racers without any of the guilt caused by all that tawdry excess, not to mention any of the ridiculous expenditure of cash required. However, since then Japanese police have begun cracking down on street racing and the scene. Cue the appearance of the energy bars, and their gradual degradation, depending on who leads and who trails.
I'm not sure why, but this is one of the most addicting games ever made. Starting a race is as easy as pulling up behind an opponent and flashing your lights. This is where the garage comes in. Indeed, the theatrical trailer of the in franchise and a 10-minute Tokyo Hardcore documentary were included in western editions of Shutokō Battle Zero. Graphics This is where Tokyo Xtreme Racer Zero really shines.
In the Quest mode, where you work to build up your car and conquer the streets, you can race two or three opponents, clear out a stretch of highway, head on back to the shop to upgrade your car, and then pick a new section of the streets to challenge. Also unimpressive is the two player racing mode. Often I wouldn't get any vibration at all in cases where I should. If you've just a little of Rice-Boy in you, though, and I'll freely admit that I do even if my only means of personal transport is a bicycle , this game is the perfect outlet for that side of your personality. You can get the game to chug if you really want to, but only in scenes with a lot of background detail and three or four cars moving, which are extremely rare and fleeting.
With all the cash you have to spend on tricking out your cars, the lack of a need to repair damage after racing blew a big hole in the realism for me. So, in Kaido Battle 2: Chain Reaction, he challenged every rival and eventually challenged Koukami again at Aso. For explanations and a lot of laughs, you want to check out , a lengthy and cruelly humorous roast of the import car modification subculture. But since he was defeated, Koukami moves away to Hokkaido and The Kaido Circuit is plunged into chaos. The series is based on on the 's in with , a common occurrence at the time of the series' debut. The games were released in America as Tokyo Xtreme Racer and in Europe as Tokyo Highway Challenge.
While there's certainly not a Gran Turismo amount of cars, there are more than you would expect, and most of them are pretty cool and are rarely seen in racing games, such as the DeTomaso Pantera. The series has lasted over a decade and has been released on almost every video game platform including cellular phones and media from , , , , to downloadable. Add the extensive scenery detail to the detailed cars and you've got a real winner. Audio The game is unimpressive here -- the music tracks are well done, but gratingly repetitive. From the Manufacturer In 2001, Tokyo Xtreme Racer Zero gave players the opportunity to tear up the highways of Tokyo. Everything comes in bite-sized chunks, and it's easy to switch back and forth between flavors.